SGS Treasure!

Authored by gottsch

Website: http://sgstreasure.weebly.com/

The SGS Treasure! mod adds some adventure to vanilla Minecraft. Various different types of treasure chests are randomly buried throughout the Minecraft world. The chests require different types of keys to open them. The more rare the chest, the better the loot. You can locate an area where a treasure chest is buried by finding and digging under a graveyard or other new surface markers. Be warned, some chests may be buried in underground dungeons, guarded by unfriendly mobs. There also are treasure chests in sunken ships and under Wither Trees, or other randomly generated structures. As well, there are rare Wishing Wells placed throughout the realm which you can use discovered gold and silver coins on.

Will you be the first one to discover Blockbeard's treasure!

For Minecraft 1.7.10

3.0.8

  • Fixed 3.0.7 Newer Version Updater bug. The updater keeps notifying user that there is a newer version even if you had the latest version.

treasure_3.0.8_mc1.7.10.zip

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3.0.6

  • Fixed bug where Hermit Generator data wasn't being saved to the correct NBT compound. This should make Hermits generate more consistently.

SGS Treasure_1.7.10_3.0.6.zip

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2.5 BETA

Why BETA? - because included are some untested changes meant for version 3.0.

  • Made is so that no other mod can by-pass Treasure Chest locks (ex. BuildCraft, Ender IO, ExtraUtilities, Tinker's Construct). This replaces the previous change that only affected those listed mods. (done by not extending TileEntityChest and not implementing IInventory).

  • Removed the checks against specific mods and the relevent config properties.

  • Vanilla chests and Treasure Chests now work together without issue - no rendering issues, can place beside each other.

  • Fixed the BiomeDictionary error.

  • Using Plans v3.0

Treasure-1.7.10-2.5-BETA.zip

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1.2

  • Skull and Crossbones Block - added 5% chance to drop Skull head, and 5% chance to drop bones. (since 1.7.2 - skeleton heads unattainable)

  • Pirate and Dread Pirate chests - added % chance to drop mob heads.

  • Fixed: when breaking chests, they do not unlock. That kinda defeated the purpose of keys. So even if they blow up, they shouldn't lose their items, but you'll probably die.

  • Fixed: gravestones and bones should no longer be placed on top of each other or on treasure chests or inside of trees.

  • Fixed issue with Dread Pirate chests having no items when the books.json file was not found. This is because the mod wasn't unzipped.

  • Fixed issue with too many wishing wells generating after the first one is generated.

  • Changed the Skeleton Key texture

  • Added Plans dynamic structure generation system. Moves from hard-coded structures to json file driven structures.

  • Added 2 new chamber plans

  • Added 1 new wishing well plans

  • Finished journals for Blockbeard, Captain Steve Stackham, Captain Edder Mann, Herobrine.

SGS-Treasure-Mod-1.7.10.zip

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For Minecraft 1.7.2

2.4

  • Added checks when playing with BuildCraft, Ender IO, and ExtraUtilities, to behave the same as with Tinker's Construct (that is, you can't place a Treasure Chest beside a Block from these mods that gains access to the chest and vice versa).

  • Added config properties to enable\disable these checks.

  • Fixed Wither Spawner Log from dropping a Wither Spawner Log item, but will drop a regular Wither Log.

  • Added a config property for Wither Branches and Wither Roots to control the % chance that they will drop themselves as an item. Changed the default from 25% to 35%.

Treasure_1.7.2_2.4.zip

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2.3

  • Added custom TreasureBiomeDictionary class.

  • Added custom DEEP_OCEAN BiomeDictionary.Type.

  • Updated all chest, ship, well, wither tree, and building generation to use BiomeDictionary and TreasureBiomeDictionary instead of interrogating the biome name.

  • Added configurable (config file) white/black lists for biome Types for chests, ships, wells, wither tree, and buildings.

  • Re-organized config file in more logical categories, hopefully making it more user-friendly and easier to understand configuration settings.

  • Added many comments to config categories and properties.

  • Fixed PaintingPlacholderTileEntity is missing a mapping error.

  • Added a medieval townhouse Plan to the forest buildings.

Treasure-1.7.2-2.3.zip

ed0513c81ea58263f16f282c50149c84c53746dae6a697cae214abcf368e49a1

1.1

  • Fixed Sunken ship from not spawning.

treasure-1.7.2-1.1.zip

10f718a485077cfff69af865388f32ea1753374e946be88bf52a67ac4f2d4ac9

1.0

treasure-1.7.2-1.0.zip

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